Preparing Your Model
Preparing your model to export your model with WWMT in 3ds Max to the Source Engine.
VMAP Exporter
The Wall Worm Level Exporter can export 3ds Max scenes into Source 2 VMAP files.
VMF Exporter
The Wall Worm tools allows you to send your 3ds Max scene to Hammer and Source via a VMF Exporter.
Studiomdl.exe - Check for write enable
This error occurs when the path for the output model does not exist. This is an error that happens at the compile stage and will happen if you are compiling straight from WWMT or by compiling manually from the batch file.
Tutorial: Nuclear Cooling Towers
How to create nuclear cooling towers with Displacements
Tutorial on creating nuclear cooling towers as displacements for the Source Engine.
Source Shader Settings
Control many Source VMT parameters directly inside 3ds Max.
WWMT Level of Detail Model List
This rollout displays all of the LOD (Level of Detail) models in your model. Inside this rollout you can select the helpers that control LOD switch distances, vertex count percentages and add/append models to your LOD models.