Creating Entities
Details on what objects automatically export as entities in a VMF and how to manually create other entities.
Wall Worm Pro
Wall Worm Pro enhances the features inside Wall Worm itself.
Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
Archive of Wall Worm Version 4 Changelog
Archive of Changelog early 2019 to early 2020
Archive of Wall Worm Version 4.X changelog in early 2019 through early 2020.
Exporting Animated Particle Textures
Instructions on exporting animated textures straight from 3ds Max into the Particle Editor.
Hull Helper
Hull Helper is a simple UI to speed up making hulls from complex models.
Detailer
Bringing life to your scenes
Detailer is a detail sprite primitive plugin with exporters. The tools allow you to either create VBSP files, and will also create geometry that exports into the Source Game Engine with the Wall Worm VMF exporter.
Hitboxes and Bone Properties
The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.