Quick Search

More Options

Advanced Search

Getting Started with your Sky

Posted on Mar 12, 2014 | Last Updated Mar 12, 2014

Getting started with your level with the intent of building both a 2D sky and 3D Skybox.

Read More

sky

Wall Worm Beta Changelog

Archive of Changelog from 2010
Posted on Oct 9, 2017 | Last Updated Oct 9, 2017

Archive of the Wall Worm Model Tools beta changelog for versions 0.5 to 0.999.

Read More

2010, beta

Sequences

Posted on Feb 12, 2012 | Last Updated Apr 4, 2017

Sequences in WWMT allow you to set QC sequences based on animations of your model in designated time ranges.

Read More

qc, sequence, smd, $sequence, wwmt, wall worm

Making Facial Animations

Posted on Feb 12, 2012 | Last Updated Jan 15, 2020

This page explains how to export your facial animations into Source. Facial animations are done using a different procedure than most animations in Source.

Read More

vta, facial, morpher, morph-o-matic, flexfile

Studiomdl.exe - Check for write enable

Posted on Feb 13, 2012 | Last Updated Feb 13, 2012

This error occurs when the path for the output model does not exist. This is an error that happens at the compile stage and will happen if you are compiling straight from WWMT or by compiling manually from the batch file.

Read More

compile, error, studiomdl

Entities are Missing in Exported Scene

Solutions on missing entities in exported game level
Posted on Aug 29, 2016 | Last Updated Jun 18, 2018

Information on why some entities might not export into the game and how to fix that.

Read More

entities, missing, fix, help, vmf, export, level

Installing Wall Worm Model Tools

Posted on Feb 12, 2012 | Last Updated Aug 30, 2023

Instructions on installing the Wall Worm Model Tools.

Read More

install, unzip, download, update, updating, updates, update wall worm, update 3ds max

Map Exporter

Posted on Jan 17, 2015 | Last Updated Jan 6, 2018

Wall Worm's MAP export for Goldsrc.

Read More

goldsource, goldsrc, level, map, export, rmf, compile

Sky Writer

Posted on Feb 12, 2012 | Last Updated Jul 4, 2020

Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).

Read More

sky writer, skies, pfm

VMDL Exporter

Posted on Mar 2, 2024 | Last Updated Mar 2, 2024

Exporting VMDL files from 3ds Max into Counter-Strike 2.

Read More

vmdl, vmdl_c, source 2, export, wwmt