MDL Loader isn't working
Instructions on manually setting the correct plugin paths if WW did not set them during installation.
Stereo Flexes
Instructions on painting stereo weights to export into DMX.
Export Textures to WAD
Export Bitmaps from your 3ds Max scene to WAD files.
Nothing Happens When You Hit Export
Model does not compile when you hit export. Here are some solutions.
Arch Primitive
The Arch Primitive is a scripted geometry plugin for 3ds Max that creates arches for world geometry in BSP games such as those made on the Source Engine
Illegal Characters in Path
Solving some problems with special characters and illegal characters in filename paths.
Map Exporter
Wall Worm's MAP export for Goldsrc.
Getting Started with your Sky
Getting started with your level with the intent of building both a 2D sky and 3D Skybox.
Displacement Texture Scale Sometimes Incorrect
Understanding Displacement Blend Texture Scale
This page explains one cause for displacement materials to be scaled incorrectly in Source as well as the solution. You should use bitmaps of equal dimensions in both materials controlling the Blend material.
Vtex.exe - Problem figuring out outputdir
You can get this error when you've saved your TGA files to an incorrect path.