Importing Source Assets
This series covers the steps needed to re-use Source assets inside of 3ds Max.
Creating Brush Corridors and Terrain
ShellVex functions for creating ShellVex brush systems from selected objects.
VMF Importer
You can use Wall Worm to import a VMF into 3ds Max. This allows you to bring in your Hammer project into 3ds Max.
Archive of Wall Worm Version 2 Changelog
Archive of Changelog 2014 to early 2017
Archive of Wall Worm Version 2.X changelog in 2014 through early 2017.
DXF Importer
You can import a DXF scene into Max. This allows you to transfer the basic level design from Hammer to Max.
Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
Importing WAD Files
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
[FIXED] Blend Materials Crashing 3ds Max 2021
Many DirectX shaders are crashing 3ds Max 2021, including the Wall Worm Blend Materials
There is a regression in 3ds Max 2021 that causes Max to crash when using Wall Worm's DirectX shaders for displacements.
Texture and VTex Errors
Topics pertaining to errors compiling VTF Textures from bitmaps in Source.