Importing Source Assets
Posted on Mar 3, 2015 | Last Updated Mar 3, 2015
This series covers the steps needed to re-use Source assets inside of 3ds Max.
Privacy Policy
Posted on Feb 19, 2015 | Last Updated Feb 19, 2015
The Wall Worm Privacy Policy.
privacy
Importing WAD Files
Posted on Feb 10, 2015 | Last Updated Jun 20, 2018
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
wad, xwad, importer
Wrinklemaps
Posted on Feb 7, 2015 | Last Updated Feb 18, 2015
Instructions on making wrinklemaps in 3ds Max with Wall Worm Pro.
wrinklemaps, flex, facial, texture, wrinkle
Advanced Bone Settings
Posted on Jan 18, 2015 | Last Updated Apr 22, 2019
Information on adding bones to your model or controlling advanced parameters.
bones
Map Exporter
Posted on Jan 17, 2015 | Last Updated Jan 6, 2018
Wall Worm's MAP export for Goldsrc.
goldsource, goldsrc, level, map, export, rmf, compile
Export Textures to WAD
Posted on Jan 17, 2015 | Last Updated Jan 30, 2015
Export Bitmaps from your 3ds Max scene to WAD files.
wad, qlumpy
Engines
Posted on Jan 17, 2015 | Last Updated Jan 17, 2015