Exporting Correct Smoothing on Models
Understanding Smoothing Groups and Explicit Normals
Posted on Dec 8, 2017 | Last Updated Apr 10, 2023
Discussion on smoothing groups and explicit normals and how they relate to Source.
smoothing, normals, smoothing groups, smooth
Snap Verts To Grid Modifier
Posted on May 29, 2015 | Last Updated Feb 19, 2016
The Snap Verts To Grid Modifier snaps all the vertices in the object to the world grid based on the grid spacing settings in the modifier.
snapvertstogrid, snap, grid, modifier, plugin
Wrinklemaps
Posted on Feb 7, 2015 | Last Updated Feb 18, 2015
Instructions on making wrinklemaps in 3ds Max with Wall Worm Pro.
wrinklemaps, flex, facial, texture, wrinkle
Exporting a Level from 3ds Max into Source
Brush Geometry, 3D Skybox, 2D Sky, Animated Textures
Posted on Oct 8, 2012 | Last Updated Feb 28, 2015
Video tutorial and sample file on exporting a 3ds Max scene into a Source VMF file with Wall Worm.
vmf, animated texture, video turorial, sample file, download
Stereo Flexes
Posted on Jan 4, 2017 | Last Updated Jan 4, 2017
Instructions on painting stereo weights to export into DMX.
stereo, flex, dmx, weights
Source Shader Settings
Posted on Jun 9, 2013 | Last Updated May 16, 2017
Control many Source VMT parameters directly inside 3ds Max.
vmt, parameters, source shader
Convert Blends and 4ways to OSL
Posted on Jul 24, 2018 | Last Updated Jul 24, 2018
Converting DX Blend Shaders to renderable OSL shaders.
render, displacements, directx, osl
Nudge Tools
Posted on Sep 29, 2017 | Last Updated Oct 9, 2017
Nudge Tools in Wall Worm
3ds max, nudge, move, grid