VMDL Exporter
Exporting VMDL files from 3ds Max into Counter-Strike 2.
Max Crashes When Applying a Modifier
3ds Max scripted modifiers crash when applied to objects if the keyboard shortcuts include any assignments to the backtick key.
Bad Texture Alignment on Brush Geometry and Displacements
Fixed in VMF Exporter 1.21 (WWMT 1.768)
The current VMF Exporter does not yet export the correct texture alignment, rotation and scaling on brush geometry and displacements.
Wall Worm Anvil
Formerly called Wall Worm Displacement Tool
Overview of Anvil. Anvil is a level design toolset to help send 3ds Max scenes into Source.
OSL Seamless_Scale
OSL Seamless_Scale (triplanar mapping) shader for 3ds Max 2019.
Using WWMT
Articles on using the Wall Worm Model Tools.
Source Engine
Articles related to the Source Game Engine.
Porting Levels
Articles related to porting levels into Source using 3ds Max and Wall Worm.
Scrolling Textures
Steps for creating scrolling textures and exporting to Source.