Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
Wall Worm Turns Five Years Old
Wall Worm launched on November 18, 2010. This post discusses the journey from then through November 2015.
The Age of Free Game Engines is Here
The game engines are all going free and Wall Worm Pro is now available.
Global Settings and Configuration
This floater controls global settings for Wall Worm. The settings control some system settings as well as default settings for common tools and actions in Wall Worm.
Models and QC
Information on exporting models and QC files.
SMD, VTA and QC Importer
Information on importing SMD files and QC files from Source into 3ds Max.
Exporting WWMT Models to GoldSource
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.
Source 2 Engine
Wall Worm and Source 2. Information on Counter-Strike 2 and Counter-Strike: Global Offensive.
Advanced Bone Settings
Information on adding bones to your model or controlling advanced parameters.