Convert Blends and 4ways to OSL
Converting DX Blend Shaders to renderable OSL shaders.
Rotating Textures
Instructions on creating VMTs that animate the texture rotation.
Rad Topics
Articles related to making and using radiosity in your levels.
Displacement Proxies
Displacement Proxies allow teams to work more efficiently with displacements in multiple files.
Imported Brush UV Scale Wrong
Fix for importing correct UVs on brushes when the source texture is not a power of 2.
[FIXED] Blend Materials Crashing 3ds Max 2021
Many DirectX shaders are crashing 3ds Max 2021, including the Wall Worm Blend Materials
There is a regression in 3ds Max 2021 that causes Max to crash when using Wall Worm's DirectX shaders for displacements.
OSL Seamless_Scale
OSL Seamless_Scale (triplanar mapping) shader for 3ds Max 2019.
Max Crashes When Applying a Modifier
3ds Max scripted modifiers crash when applied to objects if the keyboard shortcuts include any assignments to the backtick key.
Porting Levels
Articles related to porting levels into Source using 3ds Max and Wall Worm.