Wall Worm Model Tools
Posted on Feb 12, 2012 | Last Updated Jun 21, 2016
Wall Worm Model Tools is a collection of tools for getting your models and textures from 3ds Max into the Source Game Engine.
wwmt, download, table of contents, toc
Imported Brush UV Scale Wrong
Posted on Jan 13, 2018 | Last Updated Jan 13, 2018
Fix for importing correct UVs on brushes when the source texture is not a power of 2.
brush uv, import
My Material is always Transparent but I don't want it to be
Posted on Oct 4, 2015 | Last Updated Mar 23, 2016
Information on outputting the desired alpha settings for your materials.
translucent, alphatest, transparency, opacity
Studiomdl.exe - Model has 2-dimensional geometry
Relates also to: Error with convex elements of Mesh
Posted on Feb 13, 2012 | Last Updated Jul 8, 2017
This error is usually caused by models having a $concave flag that do not have proper collision hulls.
WWMT Requirements
Posted on Feb 12, 2012 | Last Updated Mar 29, 2024
Requirements for installing and using Wall Worm Model Tools.
installation, requirements
The Grid and Manipulation
Posted on Sep 29, 2017 | Last Updated Sep 29, 2017
Documents on the grid and related topics.
Convert Blends and 4ways to OSL
Posted on Jul 24, 2018 | Last Updated Jul 24, 2018
Converting DX Blend Shaders to renderable OSL shaders.
render, displacements, directx, osl
DX Display Shaders
Posted on Jul 26, 2017 | Last Updated Jul 26, 2017
Information on the DX shaders used by Wall Worm.