Visgroup Manager
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
MDL File Loader
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Information on why some entities might not export into the game and how to fix that.
The Age of Free Game Engines is Here
The game engines are all going free and Wall Worm Pro is now available.
Help! There was an Error and Now Max is Frozen
If there is a MAXScript error during some functions, the MAX UI can remain in limbo (frozen or non-responsive). Here is the function to fix this.
Prop Libraries
Creating Prop Libraries for re-using assets in Wall Worm Projects.
MAP and RMF Importer
3ds Max RMF and MAP file format importer.