Quick Search

More Options

Advanced Search

BSP Compile Log

Posted on Aug 8, 2014 | Last Updated Aug 8, 2014

Viewing and using the BSP Compile logs.

Read More

vbsp, bsp, compile, log, error

Blend Materials and WorldVertexTransition

Posted on Dec 21, 2013 | Last Updated Feb 2, 2019

Instructions on creating a WorldVertexTransition material inside 3ds Max using Blend Materials.

Read More

blend, worldvertextransition, material, displacement

Sky Writer

Posted on Feb 12, 2012 | Last Updated Jul 4, 2020

Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).

Read More

sky writer, skies, pfm

Anatomy of a Design Team

Teamwork in 3ds Max
Posted on Jan 17, 2018 | Last Updated Sep 22, 2023
Anatomy of a Design Team

This documents the most efficient setup of 3ds Max, Wall Worm and team organization for a Source Engine Project.

Read More

teamwork, setup, wallworm, 3ds max, anatomy of a design team, source, team

Porting Levels

Posted on Dec 19, 2016 | Last Updated Dec 30, 2020

Articles related to porting levels into Source using 3ds Max and Wall Worm.

Read More

port

WWMT Requirements

Posted on Feb 12, 2012 | Last Updated Mar 29, 2024

Requirements for installing and using Wall Worm Model Tools.

Read More

installation, requirements

Phong Materials

Posted on Dec 1, 2013 | Last Updated Dec 1, 2013

Setting up a Phong material for Source using Wall Worm.

Read More

phong, material, vmt, phongboost, reflections

WWMT Docs

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Documtation on using Wall Worm Model Tools.

Read More

wwmt, docs

WWMT Tutorials

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Tutorials and videos on using Wall Worm tools.

Read More

[FIXED] Blend Materials Crashing 3ds Max 2021

Many DirectX shaders are crashing 3ds Max 2021, including the Wall Worm Blend Materials
Posted on May 26, 2020 | Last Updated Dec 19, 2020

There is a regression in 3ds Max 2021 that causes Max to crash when using Wall Worm's DirectX shaders for displacements.

Read More

crash, cer, 2021, dx, shader, blend, fix