BSP Compile Log
Viewing and using the BSP Compile logs.
Blend Materials and WorldVertexTransition

Instructions on creating a WorldVertexTransition material inside 3ds Max using Blend Materials.
Sky Writer
Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).
Anatomy of a Design Team
Teamwork in 3ds Max

This documents the most efficient setup of 3ds Max, Wall Worm and team organization for a Source Engine Project.
Porting Levels
Articles related to porting levels into Source using 3ds Max and Wall Worm.
WWMT Requirements
Requirements for installing and using Wall Worm Model Tools.
Phong Materials
Setting up a Phong material for Source using Wall Worm.
WWMT Tutorials
Tutorials and videos on using Wall Worm tools.
[FIXED] Blend Materials Crashing 3ds Max 2021
Many DirectX shaders are crashing 3ds Max 2021, including the Wall Worm Blend Materials
There is a regression in 3ds Max 2021 that causes Max to crash when using Wall Worm's DirectX shaders for displacements.