Wall Worm Sends Greetings in 2016
First Wall Worm blog of 2016 with new videos, new level design contest and review of 3ds Max 2016.
Source 2 Engine
Wall Worm and Source 2. Information on Counter-Strike 2 and Counter-Strike: Global Offensive.
Your 2D Sky and Sky Writer
Overview of setting up a scene in 3ds Max to render out as a 2D sky for your level with Sky Writer.
Level Design
An introduction into level design for Source using 3ds Max.
VBSP Parser
Import Detail Sprites into 3ds Max
Import prop details from your VBSP files.
Source Shader Settings
Control many Source VMT parameters directly inside 3ds Max.
DMX, SMD and VTA Exporter
Explanation of the DMX, SMD andVTA Exporter packaged with Wall Worm. Use the SMD Exporter or VTA exporter to get your models into Source.
Nudge Tools
Nudge Tools in Wall Worm
Using 4Way Blends
Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.