My Model Scale is Wrong
All you need to know about getting your model scale correct.
Many new 3ds Max users have problems with the scale of their exported models not matching the scale in the Max UI. Here are some tips on solving that.
Phong Materials
Setting up a Phong material for Source using Wall Worm.
Tutorial: Nuclear Cooling Towers
How to create nuclear cooling towers with Displacements
Tutorial on creating nuclear cooling towers as displacements for the Source Engine.
WWMT Textures
Information on exporting Wall Worm Model Tools WWMT textures.
End User License Agreement
End User License Agreement for Wall Worm Products.
Sky Writer
Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).
Hitboxes and Bone Properties
The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.
Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
Wall Worm Pro
Wall Worm Pro enhances the features inside Wall Worm itself.