Global Settings and Configuration
Posted on Feb 12, 2012 | Last Updated Sep 9, 2023
This floater controls global settings for Wall Worm. The settings control some system settings as well as default settings for common tools and actions in Wall Worm.
settings, configuration, paths, config, setup, global settings
Random Elements
Posted on Nov 6, 2015 | Last Updated Dec 31, 2019
Random Elements Modifier lets you randomize position, rotation and scale of geometry or UVs at the element level.
element, modifier, random, position, rotation, scale, uvw, uv, uvs
Batch Import Levels
Posted on Jan 11, 2018 | Last Updated Aug 14, 2020
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
vmf, rmf, map, import, batch, convert to fbx
Animated Textures
Posted on May 19, 2016 | Last Updated May 19, 2016
Instructions on creating an animated texture in 3ds Max and exporting to Source.
animated texture, vtf
Exporting Animated Particle Textures
Posted on Oct 20, 2015 | Last Updated Oct 21, 2015
Instructions on exporting animated textures straight from 3ds Max into the Particle Editor.
animated vtf, particles, makesheet, mksheet, .mks, .sht