End User License Agreement
Posted on Jan 13, 2015 | Last Updated Nov 29, 2015
End User License Agreement for Wall Worm Products.
eula, license agreement
Wall Worm Turns Five Years Old
Posted on Nov 17, 2015 | Last Updated Jan 16, 2023
Wall Worm launched on November 18, 2010. This post discusses the journey from then through November 2015.
anniversary, development, history
Convert Scene to Model
Posted on Dec 19, 2016 | Last Updated Dec 27, 2020
Instructions on converting a scene into a model or clustering multiple model props into single models.
propper, cluster, clustering, merging, optimizing
MAP and RMF Importer
Posted on Oct 13, 2013 | Last Updated Jun 18, 2018
3ds Max RMF and MAP file format importer.
rmf, map, importer, HL1, goldsource level
Using 4Way Blends
Posted on Dec 29, 2016 | Last Updated Mar 13, 2017
Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.
Lightmapped_4WayBlend, 4way blend, vertex paint
The Age of Free Game Engines is Here
Posted on Mar 30, 2015 | Last Updated Mar 30, 2015
The game engines are all going free and Wall Worm Pro is now available.