Wall Worm Pro
Wall Worm Pro enhances the features inside Wall Worm itself.
Source Shader Settings
Control many Source VMT parameters directly inside 3ds Max.
WWMT Proxy Tools
Wall Worm Proxies are objects that let you re-use a model in a scene that you are exporting into a VMF.
Models and QC
Information on exporting models and QC files.
Grouped Geometry is Not Supported
When exporting grouped models to SMD, the SMD exporter will fail to export your model correctly.
Wrinklemaps
Instructions on making wrinklemaps in 3ds Max with Wall Worm Pro.
Using 4Way Blends
Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.
Incorrect Rotation on World Geometry
Fixed in WWMT 1.867
In earlier versions of the VMF exporter, non-rectangular faces on geometry produce inaccurate texture rotations.