OSL: Swirl
OSL Swirl is a simple texture map with a few controls on making swirl textures or swirl masks.
Overview Exporter
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.
Texturing World Geometry in 3ds Max
Basic tips on texturing world geometry in Max, especially for those with a Hammer background.
Blend Materials and WorldVertexTransition
Instructions on creating a WorldVertexTransition material inside 3ds Max using Blend Materials.
VMDL Exporter
Exporting VMDL files from 3ds Max into Counter-Strike 2.
Exporting WWMT Models to GoldSource
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.
Help! There was an Error and Now Max is Frozen
If there is a MAXScript error during some functions, the MAX UI can remain in limbo (frozen or non-responsive). Here is the function to fix this.
VMF Importer
You can use Wall Worm to import a VMF into 3ds Max. This allows you to bring in your Hammer project into 3ds Max.
Exporting Correct Smoothing on Models
Understanding Smoothing Groups and Explicit Normals
Discussion on smoothing groups and explicit normals and how they relate to Source.
Exporting Your Static Prop
Basic explanation on using WWMT to export your static prop into Source.