Alpha Spec
This utility is a helper function to convert your Specular Level bitmap into the Alpha channel of another bitmap.
OSL Blendmodulate
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
Phong Materials
Setting up a Phong material for Source using Wall Worm.
PBR Material Support
PBR Material support in Wall Worm.
Create Prop Zoo from VMF
Create a Prop Zoo of all the models contained in a VMF.
Running Function with Keyboard Shortcut Opens Docs URL
Some of the MacroScripts in Wall Worm now have a default secondary action when executed with the SHIFT key held down.
Information on why keyboard shortcuts using the SHIFT key open the online documents for the function rather than running the function.
OSL WorldVertexTransition
The OSL Shader for WorldVertexTransition.
Models and QC
Information on exporting models and QC files.
Running the Model Tools
How to run the Wall Worm Model Tools for the first time.
Displacement Proxies
Displacement Proxies allow teams to work more efficiently with displacements in multiple files.