WWMT Proxy Tools
Wall Worm Proxies are objects that let you re-use a model in a scene that you are exporting into a VMF.
Installing Wall Worm Model Tools
Instructions on installing the Wall Worm Model Tools.
MDL File Loader
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
Setting Up Wall Worm for Goldsource
Overview of setting up Wall Worm for Goldsrc.
Exporting Correct Smoothing on Models
Understanding Smoothing Groups and Explicit Normals
Discussion on smoothing groups and explicit normals and how they relate to Source.
Batch Import Levels
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
MAP and RMF Importer
3ds Max RMF and MAP file format importer.
Exporting Animated Particle Textures
Instructions on exporting animated textures straight from 3ds Max into the Particle Editor.
Understanding Wall Worm Displacements
Overview on working with displacements in 3ds Max for the Source Game Engine.