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Convert Blends and 4ways to OSL

Posted on Jul 24, 2018 | Last Updated Jul 24, 2018

Converting DX Blend Shaders to renderable OSL shaders.

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render, displacements, directx, osl

Snap Verts To Grid Modifier

Posted on May 29, 2015 | Last Updated Feb 19, 2016

The Snap Verts To Grid Modifier snaps all the vertices in the object to the world grid based on the grid spacing settings in the modifier.

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snapvertstogrid, snap, grid, modifier, plugin

Getting Started with WWMT

Posted on Feb 12, 2012 | Last Updated Feb 13, 2012

Getting started with using the Wall Worm Model Tools.

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Other Tools

Posted on Feb 12, 2012 | Last Updated Feb 12, 2012

Some of the less common tools packaged with Wall Worm.

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Exporting

Posted on Feb 12, 2012 | Last Updated May 5, 2012

Quick introduction on the model and texture exporters in Wall Worm.

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Blend Materials and WorldVertexTransition

Posted on Dec 21, 2013 | Last Updated Feb 2, 2019

Instructions on creating a WorldVertexTransition material inside 3ds Max using Blend Materials.

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blend, worldvertextransition, material, displacement

PBR Material Support

Posted on Mar 2, 2024 | Last Updated Mar 2, 2024

PBR Material support in Wall Worm.

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pbr

[FIXED] Blend Materials Crashing 3ds Max 2021

Many DirectX shaders are crashing 3ds Max 2021, including the Wall Worm Blend Materials
Posted on May 26, 2020 | Last Updated Dec 19, 2020

There is a regression in 3ds Max 2021 that causes Max to crash when using Wall Worm's DirectX shaders for displacements.

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crash, cer, 2021, dx, shader, blend, fix

OSL Seamless_Scale

Posted on Apr 25, 2018 | Last Updated Apr 25, 2018

OSL Seamless_Scale (triplanar mapping) shader for 3ds Max 2019.

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osl, seamless_scale, triplanar, 2019

Max Crashes When Applying a Modifier

Posted on Sep 22, 2015 | Last Updated Sep 22, 2015

3ds Max scripted modifiers crash when applied to objects if the keyboard shortcuts include any assignments to the backtick key.

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crash, modifier