Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
Model & Basic QC Rollout
Explanation of the model and basic qc rollout inside WWMT where you assign the mesh, set model/material paths and set some basic parameters.
Converting Displacements to Models
Steps on converting a collection of displacements to props.
VBSP Parser
Import Detail Sprites into 3ds Max
Import prop details from your VBSP files.
Create Prop Zoo from VMF
Create a Prop Zoo of all the models contained in a VMF.
Convert Blends and 4ways to OSL
Converting DX Blend Shaders to renderable OSL shaders.
OSL Blendmodulate
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
OSL WorldVertexTransition
The OSL Shader for WorldVertexTransition.
When Opening Scene there is a startup script error.
Anvil embeds reference to a script in your 3ds Max scripts folder. If that file is missing, there can be an error.
Anvil embeds some scripts for scene startup to protect displacements from being invalidated via improper manipulation. Older versions of Anvil referenced a file that could cause an error if missing.