Displacements Fail to Export
Some tips on troubleshooting displacements failing to export from Max into Source.
Imported Brush UV Scale Wrong
Fix for importing correct UVs on brushes when the source texture is not a power of 2.
VBSP Parser
Import Detail Sprites into 3ds Max
Import prop details from your VBSP files.
Material Library Generator
Explanation of how to use the Material Library Generator.
My Model Scale is Wrong
All you need to know about getting your model scale correct.
Many new 3ds Max users have problems with the scale of their exported models not matching the scale in the Max UI. Here are some tips on solving that.
Using Props in Your Scene
Article on re-using existing props in a scene.
Export Textures to WAD
Export Bitmaps from your 3ds Max scene to WAD files.
Hull Helper
Hull Helper is a simple UI to speed up making hulls from complex models.
Animated Textures
Instructions on creating an animated texture in 3ds Max and exporting to Source.
Arch Primitive
The Arch Primitive is a scripted geometry plugin for 3ds Max that creates arches for world geometry in BSP games such as those made on the Source Engine