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Compile Errors

Posted on Feb 13, 2012 | Last Updated Jul 29, 2013

Compiling your assets for Source sometimes generates errors. This page lists categories for finding solutions to compile problems.

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VMT Browser

Posted on Oct 31, 2018 | Last Updated Aug 18, 2021
vmt browser

The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.

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vmt, vmt browser, vmt import

Rad Topics

Posted on Feb 12, 2012 | Last Updated Aug 14, 2013

Articles related to making and using radiosity in your levels.

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rad, light, shadow, compile, vrad

Prop Data and Custom Gibs

Posted on Feb 12, 2012 | Last Updated May 9, 2021

Explanation of the Prop Data and Custom Gibs rollout in Wall Worm Model Tools.

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gibs, propdata

Anatomy of a Design Team

Teamwork in 3ds Max
Posted on Jan 17, 2018 | Last Updated Sep 22, 2023
Anatomy of a Design Team

This documents the most efficient setup of 3ds Max, Wall Worm and team organization for a Source Engine Project.

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teamwork, setup, wallworm, 3ds max, anatomy of a design team, source, team

WWMT Requirements

Posted on Feb 12, 2012 | Last Updated Mar 29, 2024

Requirements for installing and using Wall Worm Model Tools.

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installation, requirements

Studiomdl.exe - SteamStartup() failed

Posted on Feb 13, 2012 | Last Updated Feb 13, 2012

You'll get this studiomdl error if you try to compile a model and Steam isn't running.

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Using WWMT

Posted on Feb 12, 2012 | Last Updated Feb 12, 2012

Articles on using the Wall Worm Model Tools.

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Getting Started with WWMT

Posted on Feb 12, 2012 | Last Updated Feb 13, 2012

Getting started with using the Wall Worm Model Tools.

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WWMT Docs

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Documtation on using Wall Worm Model Tools.

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wwmt, docs