Exporting

There are mutliple paths for exporting WWMT models and textures. To have full control of QC commands and the compression, shader and other settings, open a model with Wall Worm Model Tools.

You can also use batch export functions via the Wall Worm Exporters sub-menu in the Wall Worm menu in Max. There are also batch exporting functions in the Models tab of Anvil.

See below for more specific exporters and instructions.

Subtopics of Exporting

Sky WriterConvexity by Maple 3D

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