Goldsrc (also known as Goldsource) was developed by Valve and used in several games such as Half Life and Counter-Strike. Support for exporting models, levels and wads is now available inside Wall Worm by changing the Engine settings in the global settings to Goldsrc.
Setting Up Wall Worm for Goldsource
Overview of setting up Wall Worm for Goldsrc.
Exporting WWMT Models to GoldSource
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.
Importing WAD Files
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
Wall Worm's MAP export for Goldsrc.
Export Textures to WAD
Export Bitmaps from your 3ds Max scene to WAD files.
MAP and RMF Importer
3ds Max RMF and MAP file format importer.