Overview of setting up Wall Worm for Goldsrc.
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
Wall Worm's MAP export for Goldsrc.
Export Bitmaps from your 3ds Max scene to WAD files.
Viewing and using the BSP Compile logs.
Some information on finding and troubleshooting leaks.
3ds Max MAP file format importer.
Instructions and video on setting up Wall Worm to export levels, models and materials after the Steampipe update.
You can use Wall Worm to import a VMF into 3ds Max. This allows you to bring in your Hammer project into 3ds Max.
Many of the projects and services provided by Shawn Olson are done in his spare time. If you love Wall Worm, you can show appreciation with a donation.