Wall Worm Anvil

Formerly called Wall Worm Displacement Tool

Anvil is a set of Level Design Tools that help you get your 3ds Max scene into the Source Game Engine. The main features of Anvil are:

  • Tools to create Displacements
  • Tools to tag geometry as world (brush) geometry
  • Tools to tag objects as belonging to the 3D Skybox
  • VMF Exporter

Wall Worm Anvil

Download Anvil in Wall Worm Tools.

Latest Articles

Lightmap Scale

Posted on May 15, 2012 | Last Updated May 15, 2012

This article details the process of setting lightmap scale on objects, displacements and faces with Wall Worm Anvil's lightmap tools.

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lightmaps, lightmap, scale, lighting, shadows

Recovering a Displacement Mesh

Posted on Apr 30, 2012 | Last Updated Apr 30, 2012

This page explains how to recover your displacements from a Sculpt Mesh that was never committed.

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Subtopics of Wall Worm Anvil

Sky WriterConvexity by Maple 3D

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