Export Multiple Texture Skins
You can give your model multiple skins (textures) so that the same mesh can look differently in different uses.
Texture and VTex Errors
Topics pertaining to errors compiling VTF Textures from bitmaps in Source.
Rotating Textures
Instructions on creating VMTs that animate the texture rotation.
Animated Textures
Instructions on creating an animated texture in 3ds Max and exporting to Source.
Bad Texture Alignment on Brush Geometry and Displacements
Fixed in VMF Exporter 1.21 (WWMT 1.768)
The current VMF Exporter does not yet export the correct texture alignment, rotation and scaling on brush geometry and displacements.
Displacement Texture Scale Sometimes Incorrect
Understanding Displacement Blend Texture Scale
This page explains one cause for displacement materials to be scaled incorrectly in Source as well as the solution. You should use bitmaps of equal dimensions in both materials controlling the Blend material.
Overview Exporter
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.
Lighting Rollout
This rollout contains lighting controls and other miscellaneous controls that are either rarely used or are experimental.