Level Design
An introduction into level design for Source using 3ds Max.
Exporting a Level from 3ds Max into Source
Brush Geometry, 3D Skybox, 2D Sky, Animated Textures
Video tutorial and sample file on exporting a 3ds Max scene into a Source VMF file with Wall Worm.
Brush Geometry
How to export brush geometry with the Wall Worm VMF Exporter.
VMDL Exporter
Exporting VMDL files from 3ds Max into Counter-Strike 2.
Using Legacy CS:GO with Wall Worm
How to revive a project started in CS:GO after the update to Source 2 in Counter-Strike 2.
Instructions on using Wall Worm Projects configured for Counter-Strike: Global Offensive after the release of Counter-Strike 2 on the Source 2 engine.
Creating Entities
Details on what objects automatically export as entities in a VMF and how to manually create other entities.
Wall Worm Sends Greetings in 2016
First Wall Worm blog of 2016 with new videos, new level design contest and review of 3ds Max 2016.