Exporting CAT and Biped Models
Export your CAT or Biped rig from 3ds Max into the Source Game Engine with Wall Worm.
Export Textures
How to export your model textures from 3ds Max to Source.
Displacement Texture Scale Sometimes Incorrect
Understanding Displacement Blend Texture Scale
This page explains one cause for displacement materials to be scaled incorrectly in Source as well as the solution. You should use bitmaps of equal dimensions in both materials controlling the Blend material.
Wall Worm Year in Review: 2013
Review of Wall Worm development in 2013.
Random Elements
Random Elements Modifier lets you randomize position, rotation and scale of geometry or UVs at the element level.
Overview of Wall Worm Model Tools
Overview on what it is that Wall Worm Model Tools is and does.
Vtex.exe - ERROR: Can't convert image from RGBA8888 to DXT1 in CalcLowResImage
This error occurs if you are trying to compile an image that has a dimension that isn't a Power of 2.
Studiomdle.exe - vstdlib.dll is missing
This is a common error that you'll get after a Steam update. The simple fix is to restart Steam and Source SDK.
OSL: Lightmapped_4Wayblend
The Lightmapped_4Wayblend OSL map allows you to render 4way blends for props.
Nudge Tools
Nudge Tools in Wall Worm