Snap Verts To Grid Modifier
The Snap Verts To Grid Modifier snaps all the vertices in the object to the world grid based on the grid spacing settings in the modifier.
OSL: Multi Gradient
The Multi Gradient OSL map has several gradient masking options.
Convert Blends and 4ways to OSL
Converting DX Blend Shaders to renderable OSL shaders.
OSL: Swirl
OSL Swirl is a simple texture map with a few controls on making swirl textures or swirl masks.
OSL Blendmodulate
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
OSL WorldVertexTransition
The OSL Shader for WorldVertexTransition.
VBSP.exe has stopped working
VBSP can crash if there are no entities or world geometry in your scene.
Rotating Textures
Instructions on creating VMTs that animate the texture rotation.
Random Elements
Random Elements Modifier lets you randomize position, rotation and scale of geometry or UVs at the element level.