Creating Brush Corridors and Terrain
ShellVex functions for creating ShellVex brush systems from selected objects.
Exporting WWMT Models to GoldSource
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.
MAP and RMF Importer
3ds Max RMF and MAP file format importer.
Frequently Asked Questions
Some of the most frequently asked questions asked by Wall Worm users.
Unknown Bitmap Filetypes Crash VMF Exporter
Do not use bitmap filetypes that Max doesn't know how to read.
Using unknown bitmap types on world geometry and displacements will crash the VMF Exporter. This currently happens if using VTFs in materials in 3ds Max 2013 since there is no VTF plugin yet.
Transparency and Reflections
Tutorial and example scene on making a material that has reflectivity that matches the transparency in 3ds Max.
Animated Textures
Instructions on creating an animated texture in 3ds Max and exporting to Source.
CorVex Utility Floater
Basic overview of the CorVex Utility Floater.
Incorrect Rotation on World Geometry
Fixed in WWMT 1.867
In earlier versions of the VMF exporter, non-rectangular faces on geometry produce inaccurate texture rotations.