OSL: Radial Gradient
Posted on Sep 19, 2018 | Last Updated Sep 19, 2018
Simple Radial Gradient OSL map for 3d Max included in Wall Worm.
osl, radial gradient
User Interface
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Information on the user interface for Wall Worm Model Tools.
wwmt, ui
Getting Started
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Getting started on setting up the Wall Worm Model Tools.
Troubleshooting
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Articles to help troubleshoot problems with Wall Worm, 3ds Max and/or the Source Game Engine.
troubleshoot
WWMT Utilities
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Some information on utilities in Wall Worm.
Sky Writer
Posted on Feb 12, 2012 | Last Updated Jul 4, 2020
Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).
sky writer, skies, pfm
Wall Worm Anvil
Formerly called Wall Worm Displacement Tool
Posted on Feb 12, 2012 | Last Updated Jul 25, 2017
Overview of Anvil. Anvil is a level design toolset to help send 3ds Max scenes into Source.
anvil, overview, level design
Using Props in Your Scene
Posted on Mar 3, 2015 | Last Updated Nov 7, 2016
Article on re-using existing props in a scene.
props