Transparency and Reflections
Tutorial and example scene on making a material that has reflectivity that matches the transparency in 3ds Max.
When Opening Scene there is a startup script error.
Anvil embeds reference to a script in your 3ds Max scripts folder. If that file is missing, there can be an error.
Anvil embeds some scripts for scene startup to protect displacements from being invalidated via improper manipulation. Older versions of Anvil referenced a file that could cause an error if missing.
Other Tools
Some of the less common tools packaged with Wall Worm.
FGD Parser Problems
Details on known issues with the FGD parser in the free version of Wall Worm.
OSL Blendmodulate
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
Convert Blends and 4ways to OSL
Converting DX Blend Shaders to renderable OSL shaders.
Incorrect Rotation on World Geometry
Fixed in WWMT 1.867
In earlier versions of the VMF exporter, non-rectangular faces on geometry produce inaccurate texture rotations.
OSL WorldVertexTransition
The OSL Shader for WorldVertexTransition.
Miscellaneous Anvil Tools
An overview and explanation of several functions included in the Miscellaneous tab of Anvil.
Source Engine
Articles related to the Source Game Engine.