Arch Primitive
Posted on Aug 18, 2015 | Last Updated Apr 22, 2020
The Arch Primitive is a scripted geometry plugin for 3ds Max that creates arches for world geometry in BSP games such as those made on the Source Engine
arch, geometry, brush
Importing WAD Files
Posted on Feb 10, 2015 | Last Updated Jun 20, 2018
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
wad, xwad, importer
Visgroup Manager
Posted on Oct 12, 2018 | Last Updated Oct 20, 2018
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
visgroup, display
Making Your Sky
Posted on Mar 12, 2014 | Last Updated Mar 12, 2014
Series on making your 2D Sky and 3D Skybox in 3ds Max for the Source Engine.
sky, 2d, 3d, toc
Example Files
Posted on Dec 20, 2013 | Last Updated Dec 20, 2013
3ds Max files showing how to do various tasks in Wall Worm.
Troubleshooting
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Articles to help troubleshoot problems with Wall Worm, 3ds Max and/or the Source Game Engine.
troubleshoot