Getting Started with WWMT
Getting started with using the Wall Worm Model Tools.
Source Tools
Modeling Resources for the Source Game Engine. Links to helpful tools, sites and resources.
Other Tools
Some of the less common tools packaged with Wall Worm.
Rad Topics
Articles related to making and using radiosity in your levels.
When Opening Scene there is a startup script error.
Anvil embeds reference to a script in your 3ds Max scripts folder. If that file is missing, there can be an error.
Anvil embeds some scripts for scene startup to protect displacements from being invalidated via improper manipulation. Older versions of Anvil referenced a file that could cause an error if missing.
Create Prop Zoo from VMF
Create a Prop Zoo of all the models contained in a VMF.
Imported Brush UV Scale Wrong
Fix for importing correct UVs on brushes when the source texture is not a power of 2.
Wall Worm Anvil
Formerly called Wall Worm Displacement Tool
Overview of Anvil. Anvil is a level design toolset to help send 3ds Max scenes into Source.
VMDL Exporter
Exporting VMDL files from 3ds Max into Counter-Strike 2.
Max Crashes When Applying a Modifier
3ds Max scripted modifiers crash when applied to objects if the keyboard shortcuts include any assignments to the backtick key.