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WWMT Tutorials

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Tutorials and videos on using Wall Worm tools.

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WWMT Rollouts

Posted on Feb 12, 2012 | Last Updated Feb 12, 2012

Rollouts on Wall Worm Model Tools.

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User Interface

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Information on the user interface for Wall Worm Model Tools.

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wwmt, ui

Getting Started

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Getting started on setting up the Wall Worm Model Tools.

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Troubleshooting

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Articles to help troubleshoot problems with Wall Worm, 3ds Max and/or the Source Game Engine.

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troubleshoot

WWMT Utilities

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Some information on utilities in Wall Worm.

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Recovering a Displacement Mesh

Posted on Apr 30, 2012 | Last Updated May 31, 2013

This page explains how to recover your displacements from a Sculpt Mesh that was never committed.

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Washed Out Textures

Posted on Oct 29, 2016 | Last Updated Oct 29, 2016

Instructions of getting your materials to import without being washed out in color.

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texture, import, color, washed out

OSL: Multi Gradient

Posted on Sep 19, 2018 | Last Updated Sep 19, 2018
Multi Gradient OSL

The Multi Gradient OSL map has several gradient masking options.

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osl, gradient, radial, linear, square

Max Crashes When Applying a Modifier

Posted on Sep 22, 2015 | Last Updated Sep 22, 2015

3ds Max scripted modifiers crash when applied to objects if the keyboard shortcuts include any assignments to the backtick key.

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crash, modifier