BSP Topics
Basic discussion of BSP, VBSP and compiling topics.
Washed Out Textures
Instructions of getting your materials to import without being washed out in color.
FGD Parser Problems
Details on known issues with the FGD parser in the free version of Wall Worm.
Create Prop Zoo from VMF
Create a Prop Zoo of all the models contained in a VMF.
Using Props in Your Scene
Article on re-using existing props in a scene.
VBSP.exe has stopped working
VBSP can crash if there are no entities or world geometry in your scene.
Rotating Textures
Instructions on creating VMTs that animate the texture rotation.
OSL WorldVertexTransition
The OSL Shader for WorldVertexTransition.
Alpha Spec
This utility is a helper function to convert your Specular Level bitmap into the Alpha channel of another bitmap.