Snap Verts To Grid Modifier
The Snap Verts To Grid Modifier snaps all the vertices in the object to the world grid based on the grid spacing settings in the modifier.
Displacement Alpha Blending
Information on displacement alpha blending and the shaders you can use to visualize the blending.
WWMT Changelog
Wall Worm tools changelog. Includes information and release date on each update to Wall Worm.
Exporting a Level from 3ds Max into Source
Brush Geometry, 3D Skybox, 2D Sky, Animated Textures
Video tutorial and sample file on exporting a 3ds Max scene into a Source VMF file with Wall Worm.
Convert Blends and 4ways to OSL
Converting DX Blend Shaders to renderable OSL shaders.
Model Utilities
The Models tab in Anvil lets you create proxies for WWMT models, set prop types and control many properties and settings for WWMT helpers in the scene.
Grouped Geometry is Not Supported
When exporting grouped models to SMD, the SMD exporter will fail to export your model correctly.
Wall Worm
Wall Worm tools, utilities, plugins and scripts for creating Source and Source 2 Game Engine Assets inside 3ds Max. Documentation, tutorials, tips, videos and more.
Export Textures
How to export your model textures from 3ds Max to Source.
MDL File Loader
Geometry Plugin to load Valve's MDL files directly into 3ds Max.