Compile Errors
Compiling your assets for Source sometimes generates errors. This page lists categories for finding solutions to compile problems.
Entity Cache
Explanation on how Entities are generated and stored on your computer.
Setting Up Wall Worm for Goldsource
Overview of setting up Wall Worm for Goldsrc.
VBSP.exe has stopped working
VBSP can crash if there are no entities or world geometry in your scene.
Overview of Wall Worm Model Tools
Overview on what it is that Wall Worm Model Tools is and does.
Utilities Rollout
The utulities rollout contains various features, functions and utilities to help work with WWMT models.
MDL Loader isn't working
Instructions on manually setting the correct plugin paths if WW did not set them during installation.
Converting Displacements to Models
Steps on converting a collection of displacements to props.
Recovering a Displacement Mesh
This page explains how to recover your displacements from a Sculpt Mesh that was never committed.