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Finding Leaks in 3ds Max

Posted on Aug 8, 2014 | Last Updated Aug 8, 2014

Some information on finding and troubleshooting leaks.

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leak

Textures

Posted on Feb 12, 2012 | Last Updated Jan 23, 2020

This page details how materials in 3ds Max map to materials in Source. There are two types of materials you can export: model materials and world materials.

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materials, textures, vmt, vtf, tga, source engine

Archive of Wall Worm Version 2 Changelog

Archive of Changelog 2014 to early 2017
Posted on Oct 9, 2017 | Last Updated Oct 9, 2017

Archive of Wall Worm Version 2.X changelog in 2014 through early 2017.

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2014, 2015, 2016, 2017

Export Textures

Posted on Feb 12, 2012 | Last Updated Mar 2, 2024

How to export your model textures from 3ds Max to Source.

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material, vtf, export, model, valve, source, vtex, wallworm

Convert Scene to Model

Posted on Dec 19, 2016 | Last Updated Dec 27, 2020

Instructions on converting a scene into a model or clustering multiple model props into single models.

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propper, cluster, clustering, merging, optimizing

VMAP Exporter

Posted on Mar 2, 2024 | Last Updated Mar 2, 2024

The Wall Worm Level Exporter can export 3ds Max scenes into Source 2 VMAP files.

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vmap, source 2, hammer 2, level, map

Wall Worm Pro

Posted on Nov 20, 2014 | Last Updated Aug 30, 2023

Wall Worm Pro enhances the features inside Wall Worm itself.

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wallworm pro, wwpro, vtf importer, smd exporter plugin, vta export plugin, source engine plugins

Tutorial: Nuclear Cooling Towers

How to create nuclear cooling towers with Displacements
Posted on Dec 21, 2021 | Last Updated Dec 21, 2021

Tutorial on creating nuclear cooling towers as displacements for the Source Engine.

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displacement, curved, source engine, hammer, 3ds max, wall worm, corvex

Archive of Wall Worm Version 1 Changelog

Archive of Changelog 2011-2014
Posted on Oct 9, 2017 | Last Updated Oct 9, 2017

Archive of Wall Worm Version 1.X changelog in 2011 through 2014.

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2011, 2012, 2013, 2014

Source Shader Settings

Posted on Jun 9, 2013 | Last Updated May 16, 2017

Control many Source VMT parameters directly inside 3ds Max.

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vmt, parameters, source shader