Material Library Generator
Explanation of how to use the Material Library Generator.
Brush Materials and Decals
A beginning to end example of making and exporting brush materials and decals.
A video and sample file to show you how to export textures, brush materials, decals and a simple level from 3ds Max into the Source Game Engine.
Max Crashes When Applying a Modifier
3ds Max scripted modifiers crash when applied to objects if the keyboard shortcuts include any assignments to the backtick key.
OSL Seamless_Scale
OSL Seamless_Scale (triplanar mapping) shader for 3ds Max 2019.
OSL Blendmodulate
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
Archive of Wall Worm Version 4 Changelog
Archive of Changelog early 2019 to early 2020
Archive of Wall Worm Version 4.X changelog in early 2019 through early 2020.
Missing Icons and Functions in 3ds Max 2022
Since version 5.9.3 Wall Worm requires 3ds Max 2022.3+ for the 2022 versions of Max.
How to fix icons and menus missing for Wall Worm in some versions of 3ds Max 2022.
Installing Wall Worm Model Tools
Instructions on installing the Wall Worm Model Tools.
Gmod and Wall Worm
Set Up Wall Worm for Garry's Mod in 3ds Max
Instructions and video on setting up Wall Worm to export levels, models and materials using Wall Worm 3.71+ and 3ds Max 2018.
Exporting SMD/VTA with WW Pro with a Morpher Modifier
Sometimes WW Pro will have a problem exporting a model with a Morpher modifier if the normals cache is not being displayed properly.