User Interface
Information on the user interface for Wall Worm Model Tools.
Getting Started
Getting started on setting up the Wall Worm Model Tools.
Troubleshooting
Articles to help troubleshoot problems with Wall Worm, 3ds Max and/or the Source Game Engine.
WWMT Utilities
Some information on utilities in Wall Worm.
Exporting Your Static Prop
Basic explanation on using WWMT to export your static prop into Source.
Level of Detail (LOD) Generator & Tools Rollout
The Level of Detail Tools Rollout gives you controls for making LOD models and other LOD-related tools.
Collision Model & Physics
The Collision Model & Physics rollout in WWMT. Assign a collision hull, create a hull with the Quick Hull function and use advanced features such as the Convexity Hull Wrapper.
Exporting WWMT Models to GoldSource
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.
OSL: Multi Gradient
The Multi Gradient OSL map has several gradient masking options.