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Max Crashes When Applying a Modifier

Posted on Sep 22, 2015 | Last Updated Sep 22, 2015

3ds Max scripted modifiers crash when applied to objects if the keyboard shortcuts include any assignments to the backtick key.

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crash, modifier

Making Your Sky

Posted on Mar 12, 2014 | Last Updated Mar 12, 2014

Series on making your 2D Sky and 3D Skybox in 3ds Max for the Source Engine.

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sky, 2d, 3d, toc

Importing Source Assets

Posted on Mar 3, 2015 | Last Updated Mar 3, 2015

This series covers the steps needed to re-use Source assets inside of 3ds Max.

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Texture and VTex Errors

Posted on Feb 13, 2012 | Last Updated Jul 29, 2013

Topics pertaining to errors compiling VTF Textures from bitmaps in Source.

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vtex, compile, errors

Help

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Get help compiling your models, levels and textures for Source.

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Using the IK Tab

Posted on Dec 2, 2012 | Last Updated Feb 27, 2019

Articles pertaining to the IK functions in Max and how they translate into settings for Source Game Engine models.

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IK, collisionjoints, jigglebone, jointcontraint

Source Tools

Posted on Feb 12, 2012 | Last Updated Jan 30, 2015

Modeling Resources for the Source Game Engine. Links to helpful tools, sites and resources.

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Lighting Rollout

Posted on Feb 12, 2012 | Last Updated Jul 23, 2013

This rollout contains lighting controls and other miscellaneous controls that are either rarely used or are experimental.

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OSL: Swirl

Posted on Jul 16, 2018 | Last Updated Jul 16, 2018
osl swirl map

OSL Swirl is a simple texture map with a few controls on making swirl textures or swirl masks.

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swirl, osl

Snap Verts To Grid Modifier

Posted on May 29, 2015 | Last Updated Feb 19, 2016

The Snap Verts To Grid Modifier snaps all the vertices in the object to the world grid based on the grid spacing settings in the modifier.

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snapvertstogrid, snap, grid, modifier, plugin