Export Multiple Texture Skins
You can give your model multiple skins (textures) so that the same mesh can look differently in different uses.
Export Textures
How to export your model textures from 3ds Max to Source.
Recovering a Displacement Mesh
This page explains how to recover your displacements from a Sculpt Mesh that was never committed.
Nothing Happens When You Hit Export
Model does not compile when you hit export. Here are some solutions.
Advanced Texture Controls
With Wall Worm Pro, you can export arbitrary texture maps as VTF files in Source.
WWMT Textures
Information on exporting Wall Worm Model Tools WWMT textures.
Export Body Groups | $bodygroup
You can export body groups ($bodygroups) directly into Source in 3ds Max.
Overview Exporter
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.
Archive of Wall Worm Version 1 Changelog
Archive of Changelog 2011-2014
Archive of Wall Worm Version 1.X changelog in 2011 through 2014.