Arch Primitive
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The Arch Primitive is a scripted geometry plugin for 3ds Max that creates arches for world geometry in BSP games such as those made on the Source Engine
Back to the Future with BSP
Newsletter #2 in 2016 with recent updates in Wall Worm, talk about the level design contest and random thoughts.
Overview of Wall Worm Model Tools
Overview on what it is that Wall Worm Model Tools is and does.
Porting Levels into Source
General Overview of Converting Scenes that Were Not Designed with Source in Mind
Overview on porting scenes and levels from other sources.
Setting Up Wall Worm for Goldsource
Overview of setting up Wall Worm for Goldsrc.
Prop Data and Custom Gibs
Explanation of the Prop Data and Custom Gibs rollout in Wall Worm Model Tools.
Exporting Your Static Prop
Basic explanation on using WWMT to export your static prop into Source.
Alpha Spec
This utility is a helper function to convert your Specular Level bitmap into the Alpha channel of another bitmap.
Preparing Your Model
Preparing your model to export your model with WWMT in 3ds Max to the Source Engine.