BSP Compile Log
Viewing and using the BSP Compile logs.
Source Engine
Articles related to the Source Game Engine.
Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
Running the Model Tools
How to run the Wall Worm Model Tools for the first time.
Running Function with Keyboard Shortcut Opens Docs URL
Some of the MacroScripts in Wall Worm now have a default secondary action when executed with the SHIFT key held down.
Information on why keyboard shortcuts using the SHIFT key open the online documents for the function rather than running the function.
Snap Verts To Grid Modifier
The Snap Verts To Grid Modifier snaps all the vertices in the object to the world grid based on the grid spacing settings in the modifier.
Converting Displacements to Models
Steps on converting a collection of displacements to props.
VMAP Exporter
The Wall Worm Level Exporter can export 3ds Max scenes into Source 2 VMAP files.