WWMT Requirements
Requirements for installing and using Wall Worm Model Tools.
Export Multiple Texture Skins
You can give your model multiple skins (textures) so that the same mesh can look differently in different uses.
Using 4Way Blends
Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.
Wall Worm, Still Squirming
First Wall Worm blog entry. A brief discussion on the past, present and future of Wall Worm.
Wall Worm Gets Tanked
Well... I mean Wall Worm is used on a Tank.
Some news and spotlight about Wall Worm, tools, users and projects.
VMT Browser
The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.
Displacements Fail to Export
Some tips on troubleshooting displacements failing to export from Max into Source.
Wall Worm, the Angry Teapot and the Art of Xen
Latest news on Wall Worm development, the Angry Teapot Awards and some insight on the future development of Xen in Black Mesa.
Wall Worm Year in Review: 2013
Review of Wall Worm development in 2013.
OSL: Radial Gradient
Simple Radial Gradient OSL map for 3d Max included in Wall Worm.